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Date of Publication:
2021 March
Flipbook SOT Forum Program
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SOT Forum Program - Accessible Word Version - Large Font
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SOT Forum Program - Accessible PDF Version - Large Font
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SOT Forum Agenda - PDF
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SOT Forum Agenda - Word Version, 14 pt. Font
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SoT Forum Program - Word Version (standard)
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SOT Forum Program (standard) - PDF
Select Proceedings Paper Working Drafts
Claire Donehower Paul, Erin Vinoski Thomas, Chelsea Marelle, Eliseo Jimenez
Inclusivity, Usability, and the Application of Personas for Technology Policy Design
Sarah Farmer, Paul M.A. Baker, & Jeremy Solomon
Theatre and Robots - Envisioning Interdisciplinary Collaborations Beyond the Stage
Julienne A. Greer, John Bricout, Ling Xu, Noelle L. Fields, Priscila M. Tamplain, Gajendran Palaniyandi, Bonita Sharma, & Kristen L. Doelling
Nathan W. Moon, Patricia C. Griffiths, Salimah LaForce, Paul M.A. Baker
SWAN 2.0: Research and Development on a New System for Wearable Audio Navigation
Bruce N. Walker & Jeff Wilson
R&D Showcase Videos
Augmented Reality as a Design Tool
The project is exploring the use of Augmented Reality and Tangible Augmented Reality for assessing the usability of products and services. The goal is to understand barriers and factors that impact their accuracy so that designers can confidently use them to reduce the time and cost of improving wireless product designs.
Team: Young Mi Choi, Ted Kim, Karan Jain, Akash Talyan, Santiago Arconada
Socially Assistive Robot for Respite Care
Our project is a proof-of-concept study that explores the feasibility of robot respite for older adults who are caregivers of adult children with intellectual and developmental disabilities (IDD). It was developed to address the strain of caregiving for older adults, by leveraging the capacity of a humanoid social robot (‘Pepper’) to engage their adult child with IDD in an interactive, relational capabilities-building learning scenario.
Team: John Bricout, Julienne Greer, Noelle Fields, Priscila Tamplain, Kristen Doelling, Bonita Sharma, Gajendran Palaniyandi
The Emergency Inclusive Lifelines Project developed wireless communication protocols and interfaces for adopted and emerging wireless technologies used in all stages of emergencies (before, during, and after emergencies). Specific projects characterized the most accessible emergency notification signaling for emergency alerts for people with sensory disabilities. Further, we have developed interactive tools to compare WEA comprehension on multiple platforms.
Team: Maureen Linden, Colin Ahn, Kay Chiodo, Dan Heller, Anushri Kumar, Salimah LaForce, Pete Presti, Glenn Shell, Ben Thompson
Wearable Technology Designer’s Web Tool
The Wearable Technology Designer’s Web Tool is for designers to use at the beginning of the design process. The tool presents a series of questions, as the designer provides answers about their project, the tool compiles a set of design and accessibility considerations along with a heat map of where on the body their wearable device might be located. The tool also alerts the designer if the choices they are selecting will impact any users with disabilities.
Team: Maribeth Gandy Coleman, Clint Zeagler, Scott Robertson, Rishabh Ghora, Rohan Bawa
The Tactile Graphics Helper (TGH) project is a smartphone/tablet app that uses the device’s camera to track a student's fingers as he/she explores a tactile graphic and allows the student to gain clarifying audio information about the tactile graphic without sighted assistance.
Team: Val Morash, Giovanni Fusco, James M. Coughlan